Chapter 12
Preparing for the Future
Summarized by Group 1, Y6D
IKA INDAH SARI (2014 12500 339)
LELLY FITRIANA PUTRI (201412500312)
CICILIA ANGELIS (2014 12500 289)
ANISA DIYAH RISTIANI (2014 12500 343)
ERNA SETIANI (2014 12500 345)
NOVITA AISYAH REZKI LUBIS (2015
LELLY FITRIANA PUTRI (201412500312)
CICILIA ANGELIS (2014 12500 289)
ANISA DIYAH RISTIANI (2014 12500 343)
ERNA SETIANI (2014 12500 345)
NOVITA AISYAH REZKI LUBIS (2015
Summarized by Lelly Fitriana Putri (2014 12500 312)
The
State of the Art
In the ten years that
we have been training teachers to use technology in ELT, the pace of the change
has been slow. However, there are signs now that the pace is beginning to
accelerate with the advent of more user-friendly tools and software and greater
opportunities for more formalized training.
One of the main entry
points into technology for a lot of teachers has been their own experience of
it in the form of distance training, with more and more busy professionals
finding themselves only having the time and resources to develop personally by
taking advantage of online course in teacher education – from short
skills-based courses to the longer in-service training like the distance learning
version of the DELTA. Courses like this have obliged many teachers to engage
more with technology, which has resulted in a change of attitude.
In general secondary
and primary education, one of the more remarkable success stories has been the
uptake of interactive whiteboards (IWBs). The UK state primary and secondary
sector, for example, has an average of 7.5 IWBs per school to date and the UK
is the biggest market for IWBs in the world, with sales in 2004 being eighty
times higher than in Germany. Yet government funded projects on his scale are
still remarkably rare, in part at least because of the high installation costs.
The success of this
technology is largely due to the fact that it uses a very familiar metaphor –
the board – and consigns the computer to a secondary or almost invisible role
in the classroom. This is a role envisaged by Stephen Bax in his article ‘CALL
– Past, Present and Future’, where he suggests that technology needs to be come
‘invisible’, to both the teacher and the learner, in order to be fully
integrated into the learning process. It needs to become as natural a part of
the classroom as more traditional, longer-established ‘tools’ like the
course-book or dictionary.
But what else might we
expect in the future? One thing that is have expected, technology is still
moving on at an astounding place, and the software and hardware we use are
gradually converging into devices which are more user-friendly and which
integrate a myriad of services in one place.
Lastly, the pace of
change will vary for different group of teachers. Some groups will more very
quickly to adopt new technologies and new habits while others will remain
largely unaffected by technological changes. There will be no one big movement
or trend but rather a range of trends, some fast moving, others slow.
Summarized by Novita Aisyah Rezki Lubis
Summarized by Novita Aisyah Rezki Lubis
How to Keep Up to Date
Keeping up with research in your area
will allow you to :
·
Stay abreast of the
most recent developments
·
Spot new opportunities
·
Monitor the activities
of other
Keeping up with journals using databases
Many databases allow you to save
searches to re-run later or run automatically (often known as alerts)at regular
intervals or every time they are updated databases offering this facility
include:
·
Web of science – as
well as saved Searces and Alerts,this database allow you to set up ‘citation
Alerts
so you are alerted by email to referances that cite a paper you are interested
in
·
Sociological Abstract
·
ZETOC – the british
Library’s Electronic tables of contents of your chosen journals when new issues
are added to the database
·
Library search – Our
own library search system allows you to save searches and set up automatic
alerts on these to obtain details of new journal articles,books,ebooks and
other items.See the using your previous searches,queries,alerts,and RSS feeds
section of the library search help for details.
Keeping p with journals using publisher
website,etc
Some publishers also provide alerting
services.They will send email notification every time a new journal issue is
published.Most publishers will ask you to register for this service.Publisher
with free alertibg service include :
- · Elsevier/Science Direct
- · Ingenta Connect
- · Oxford university press
- · Taylor & Francis
- · Wiley
- Keeping up with the internet
- · Watch that page.com
- · Change Detection.com
- · Giga Alert
- · Google Alerts
Web 2.0
This the collective term used to
describe a range of social networking services available on the internet.They
can be a useful source of information and may help you to keep up to date with
your subject area.
- · Citeulike –can help you organize and share the academic paprs you are reading
- · Delicious – a bookmarksing website that enables you to store your bookmarks online
Summarized by Anisa Diyah Ristiani (2014 12500 343)
Summary
about web
Web 2.0 is the current state of online technology as it compares to the early days of the Web, characterized by greater user interactivity and collaboration, more pervasive network connectivity and enhanced communication channels.
One of the most significant differences
between Web 2.0 and the traditional World Wide Web (WWW, retroactively
referred to as Web 1.0) is greater collaboration among Internet users, content
providers and enterprises. Originally, data was posted on Web sites, and users
simply viewed or downloaded the content. Increasingly, users have more input
into the nature and scope of Web content and in some cases exert real-time
control over it.
The social nature of Web 2.0 is another major difference
between it and the original, static Web. Increasingly, websites enable
community-based input, interaction, content-sharing and collaboration. Types
of social media sites
and applications include forums, microblogging, social networking, social bookmarking, social curation,
and wikis.
This is
resulting in a vast collection of websites and services which are more social
in nature, inviting people to share what they find, what they do and what they
learn in a wide variety of context.
Summarized
by : Ika
Indah Sari /Y6D/
2014 12500 339
The
future of online learning
One of real growth areas over the next few years will be in the area of distributed learning and training. This is particularly relevant in contexts where the costs of a few computers and a good internet connctionare far lower than the more traditional approach of transporting participants and tutors t to a location for face -to –face training. Some countries have already been using online system and even been combined with virtual learning environment (VLE) and social tools , which add the feeling of actaully ‘being there’ to what can otherwhise be perceived to be a lonely experience for the trainee.
Online learning will probably also mutate into a hybrid form of how it is currently delivered. It is highly likely that the more static material which can be offered in a VLE will be completed by some of the social sites and better synchronous tools such peer – to – peer voice chat via Skype or similar software. It will improve the update in the area of language learning and teaching.
It will also probably be the case that these will be
combinedwith software that more actively encourages the development of
communities of practice enhance the social construstivist further such as blog,
wikis,Elgg Learning Landscape which is a Web publishing application combining
the elements of webblogging,e-portfolios, and social networking.
Finding out more
A good place to get started would be to investigate
VLEs (Virtual Learning Environments) and Content Management Systems (CMSs). A
CMS is a web-based application that allows for the creation and management of
information. It is an online repository which can be stocked with web pages,
documents, downloads of multimedia files and other resources. Aa example of CMS
is Etomite.
Once you are used to using Etomite, you will want to step up to VLE, which allows not only for detailed information management but which also enables structured online training and development,learner tracking, assessment,and a host of other tools. VLE is suited to the direction you wish to go in, however, you will either need to make a significant investment in Blackboard, or look to an open-sourcesolution like Moodle. Moodle is a free VLE,developed by a worldwide community.
A VLE allows you to create online courses and to enrol students in them. Inside the courses themselves we can combine various resouces (pages of information and links to websites or files) with more interactive elements, like quizzes, questionnaries, structured lessons, forum, and chat rooms, to make up the course content.
We can develop training and teaching via online
tutoring according to our market lies and what skill we offer.
Summarized
by :
Erna
Setiani ( 201412500345 X6 )
Virtual Learning
Virtual reality is a
term which has been around for so long with so few tangible results.and you may
be led to thinking that it was a fanciful idea of the late twentieth century
thayt never really caught on. You may see virtual reality environments referred
to MOOs ( Multi-User dimension Object Orinted0 or simply as MUDs ( Multi-User
Dimension/Dungeon/Dialogue). MOOs sprang up out of online g,ing, hence the
dungeon reference in the name. Basically, this means that they are networked
environmments which allow interaction between several people, and also
interaction with virtual object. You may also see them referred to as MUVEs (
Multi-User Virtual Environmens). For many years there were purely text-based
places in which people text chatted and described objects and actions, but recent
developments in , computing and video speeds, as well as faster access to the
Internet, have allowed for richer, graphically-based environments.
Finding out more
The most popular of the
virtual reality worlds is currently second life.set up by the former chief
technical officer of Real Networks ( the people who make Real Player ), it os
described on their website as a 3-D virtual world entirely built and owned by
its residents. Since opening to the public 2003, it has grown explosively and
today is inhabited by over three million people from around the globe. To use second
life you will need to download the program from the second life website and
register for a username and password. At the time of writing this is free. You
will also need to upgrade your Quicktime Player to the latest version (http://www.apple.com/quicktime/).
Once you have done this, log in and start to explore.
For educational
purpose, second life provides an ideal and safe environment in which to work.
Object react as they do in real life can be created, and in our research we
came across plenty of training scenarios including Japanese classes, disaster
relief training, first aid training and a heart murmur treatment simulation,
among many others. In second life there are also opportunities for more complex
events such as seminars and conferences, as various combinations of media types
are possible, from powerpoint presentation, through audio and video streaming
media, to various interaction types like quizzes, feedback forms and
questionnaires.
At the time of writing
it is expected that second life will soon have a version of the firefox browser
built into it. There is also the suggestion that an audio client along the
lines of skype will also be incorporated.
A world like this ,
with all its media possibilities,web browsing and audio has plenty of potential
in all sorts of areas, and it will be the case that we will see more
opportunities language teaching and training inside these worlds as
communications and grapics possibilities improve in coming years. Already a company callled language Lab
is planning to open a languag school inside second life, and more are sure to
follow. For more on education in Second Life , try the SimTeach website(www.simteach.com)
or download and install Second Life and search for some of the groups that aee
exploring this emerging phenomenon, for example, Real Life educators in second
Life , The Learning Society and the Educator’s Coffee House. You’ll find plenty
of helpful people in these groups who will be able to get you started.
Summarized by Cicilia Angelis (2014 12500 289)
M-Learning
In this digital era, nowadays, m-learning
is more flexible and accepted solutions for teaching and learning. This kind of
learning is needed to incline to the global lifestyle. We can use mobile
phones, tablets, laptops, etc. Japan is a good example where is m-learning is
commonly used, you can see people use their mobile phones or gadgets to learn
download or upload their teaching or learning materials.
Finding
out more
Agnes Kukulska-Hulme together with John
Traxler editied the groundbreaking Mobile
Learning: A Handbook for Educators and Trainers, Mike Levy are the
practitioners in using mobile technologies to deliver lessons. This shows that teachers
and technology are repositioning themselves to put on advantage on the new
literacy skills of todays generation.
In the Birmingham University you can find
out about their experiments using tablets, PCs, Mobile CALL projects, based in
Nagoya, Japan to learn language using mobile platforms. They compared how the
students learn when they emailed the lesson to their students to the ones urged
to study regularly. The finding was interesting, 71% students learned more and
preferred receiving the lessons through mobile phones and 93% of them also felt
this method was valuable.
In conclusion, m-learning is one of the
relevant teaching and learning method these days.
Beginners
m-learning activity
Put students in groups and ask them to
write each other phone numbers, next have them send each other questions using
SMS (Short Message Service), then let them answer to the questions. This is one
example of how to introduce technology into the classroom. This activity also
can show the students what to expect from the technology.
Advanced
texting activity: ‘2b/-2b=?”
At the title you can see a kind of code
using as a text messages such as texting = txtng, brb = be right back, ttyl =
talk to you later, b4 = before, and many more. From this we can also help our
learners to play with English using the technology that they have already known
with. So can you generate the code above?
Source : How to teach English with technology, Pearson, Longman
Source : How to teach English with technology, Pearson, Longman